by Niels Dutka, the Preacher










Like the original Venice of Old Earth, the Imperial city of New Venice is a latticework of canals and bridges.  At key points within the city, steps allow citizens to descend from the building platforms down to boat piers.  Small boats are able to navigate the canals, which (although impassable to infantry and land vehicles) act as a road system within the city.  New Venice is a coastal city on the planet of Vesper, the Imperial stronghold of the Vega Ultima star system.  New Venice has seen its share of rebellions and alien wars throughout its long history.  The battles wrought here have left many of the buildings in devastation.  Even various factions within the Imperium have vied for control of the city.  When armies are not fighting in the streets, looters and other criminal scum ransack the area.  While once a place of great beauty, New Venice is now a maze of rubble with danger lurking around every corner.

This map is designed for up to 4 players.  It is suitable for team-play or for a free-for-all battle against live opponents.  It is also suitable for a single player to fight against the computer AI.  It is designed so that you can use any combination of victory objectives desired.  Although scripted to include an Imperial army, the map is designed so that you can use any combination of armies you prefer.  The map is large, 512 x 512 in size.  The map contains a total of 3 critical locations, 4 relics, 8 slag deposits, and 42 strategic points.

Download "New Venice"  version 1.5 (File size: 1.99MB) posted July 17, 2016



Urban Guerillas

regiment of the

Imperial Guard






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