by Niels Dutka, the Preacher










After the destruction of their fortress-monastery by the Eldar, the Stormlords chapter of the Imperial Space Marines was forced to flee their homeworld.  As a sign of their disgrace, they changed the color scheme of their armor to a solid snowy white.  Scouring the star sector for an inconspicuous place to rebuild, the Stormlords decided to settle at Cerberus Secundus.  In ancient Greek mythology, Cerberus was a three-headed dog that guarded the gates of Hades.  Cerberus Secundus is appropriately named because it is a most inhospitable planet.  The surface of the planet is covered in a perpetual shroud of snow and ice, and is dotted with volcanic fire pits.  Frequent earthquakes have rent chasms into the ground.  The thin atmosphere allows meteor storms to pummel the planet, leaving the surface pot-marked with craters.  Surveyors describe this world as being the very gateway to hell, a mesh of fire and ice, yet rich in mineral resources.  Amid all the dangers, the Stormlords have determined to make Cerberus Secundus their new home.

 This map is designed for up to 4 players.  It is suitable for team-play or for a free-for-all battle against live opponents.  It is also suitable for a single player to fight against the computer AI.  Although scripted to include at least one Space Marine army, the map is designed so that you can use any combination of armies you prefer.  The map is large, 512 x 512 in size.  The map contains no critical locations, so it cannot be played with the “take and hold” victory objective; however, any combination of other victory objectives desired can be employed.  The map contains a total of 4 relics, 4 slag deposits, and 28 strategic points.

Download "Cerberus Secundus"  version 1.0 (File size: 2.47MB) posted October 1, 2016


Stormlords chapter

of the Imperial

Space Marines






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